How to Play Disney Lorcana: Beginner's Guide
Disney Lorcana is a trading card game (TCG) from Disney, designed by Ryan Miller and Steve Warner and published by Ravensburger in 2023. Players take on the role of Illumineers — mages who summon Disney and Pixar characters into the realm of Lorcana to quest for power (called Lore).
What You Need to Play
- A 60-card deck using exactly two of the six inks (e.g. Amber + Steel, Ruby + Sapphire)
- Max 4 copies of any card per deck
- Tokens for tracking damage and Lore
- An opponent with their own deck
How You Win
The first player to reach 20 Lore wins. Lore is earned primarily by Questing — sending characters adventuring. Each character has a Lore value (typically 1–4); that's how much you gain per quest.
Turn Structure
- Ready Phase — Ready all your exerted cards
- Set Phase — Resolve "start of turn" effects
- Draw Phase — Draw one card (the player who goes first skips this on turn 1)
- Main Phase — Do as many actions as you can afford: place ink, play cards, quest, challenge, move to locations
- End of Turn — Resolve "end of turn" effects
The Ink System
Once per turn you may place a card from your hand facedown into your Inkwell — this becomes a permanent resource. Only cards with a gold border on the title (Inkable cards) can be inked. To play a card, exert ink cards equal to its cost (a 5-cost character requires exerting 5 ink cards).
Beginner tip: ink on every turn for the first 2–3 turns so you can afford your stronger late-game cards. Stop once you have 6–7 ink and start dumping your hand onto the board.
Questing vs Challenging
Questing sends a character adventuring — no combat happens, you just exert them and gain Lore equal to the value on the card.
Challenging attacks an opposing character — but only if that character is exerted. Both sides deal damage equal to their Strength; a character with damage ≥ their Willpower is banished.
Key insight: if your opponent quested last turn, their characters are still exerted at the start of your turn — that's your window to challenge and banish them cheaply.
Summoning Sickness
A character you just played this turn cannot quest or challenge on the same turn. Exceptions: Rush (can challenge immediately) and Shift (no sickness when shifted in).
Common Keywords
- Bodyguard
- Opponents must challenge this character first (if it's exerted)
- Evasive
- Only other Evasive characters can challenge this character
- Rush
- Can challenge the turn it's played
- Ward
- Can't be targeted by opponent effects (challenges still allowed)
- Resist +X
- Reduce incoming damage by X
- Shift N
- Play on top of a character with the same name for cost N — bypasses summoning sickness
- Singer N
- Can sing Song cards of cost N or less for free
Beginner Strategy
- Don't rush to quest early. An exerted character is a free challenge target.
- Build a board first. Land 2–3 characters before committing to heavy questing.
- Count your opponent's Lore. When they cross 14, shift from building to aggression.
- Favor Inkable cards. New decks should run at least 40 Inkable cards out of 60.
Continue Reading
- Disney Lorcana Glossary (all keyword definitions)
- Buying Disney Lorcana in Thailand
- Every Lorcana Set in Release Order
- Browse sample decks